‘The audience gets to be in on it’: How narrative-led gameplay is Call of Duty’s greatest weaponhttps://www.theguardian.com/games/2026/oct/21/pushing-buttons-call-of-duty-modern-warfare-4
As video games chase spectacle, Modern Warfare 4 makes a case for putting character and consequence at the heart of its biggest battles • Don’t get Pushing Buttons delivered to your inbox? Sign up here In these strange, subdued weeks before the much-anticipated release of Grand Theft Auto VI, there have still been some welcome surprises. Onimusha: Way of the Sword revived a half-forgotten samurai action series with much aplomb, while Silent Hill: Townfall transported all of the franchise’s bloody, dread-filled psychological horror to … the picturesque Scottish coast. Even more shockin…
